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Spell Availability

 
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CrimsonDagger



Joined: 13 May 2008
Posts: 32
Location: Wendell, NC

PostPosted: Tue May 13, 2008 7:41 pm    Post subject: Spell Availability Reply with quote

Trying to divine the rules for getting new spell components.

It's not directly associated with experience milestones, as I'm
maxed out at 100000.
(unless experience milestones are a prerequisite, and part of a composite key to open of new types)

It's not likely to be tied to spirit level, since I'm at 201 with bonuses
and I'm still short 5 pieces.
(unless a composite prerequisite again)

It doesn't seem to be driven by use either.
On my second start, I spammed a 'Fire Burst Fire Burst' spell at Segmendradas and didn't get any further that way.

Maybe a combination of milestone, spirit level, and use?

Maybe wisdom is thrown in there. There is a direct correlation between wisdom and spell damage, like that of strength and melee damage, I just haven't paid enough attention from the start to determine the formula.

If anyone has figured anything further, I'd be interested in more info.
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Raymond
EDI Development Team


Joined: 18 Mar 2008
Posts: 44

PostPosted: Mon May 19, 2008 11:02 am    Post subject: Reply with quote

It's milestone, as you drop more items into the mana well it's purification sometimes gifts you with new magic runes.

-Raymond
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chaostraveler



Joined: 11 Jul 2008
Posts: 20
Location: Arlington, TX

PostPosted: Wed Jul 23, 2008 3:40 am    Post subject: Reply with quote

For those who haven't read Crimsondagger's FAQ (shame on you) one item in the mana well gives the Stone element and Triple effect
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