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S3Editor Development with screenshots (56k beware)

 
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Raymond
EDI Development Team


Joined: 18 Mar 2008
Posts: 44

PostPosted: Thu Mar 27, 2008 2:32 pm    Post subject: S3Editor Development with screenshots (56k beware) Reply with quote












Last edited by Raymond on Tue May 20, 2008 2:04 pm; edited 1 time in total
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Iane



Joined: 10 Apr 2008
Posts: 23
Location: Australia

PostPosted: Thu Apr 10, 2008 5:47 am    Post subject: Reply with quote

Just a off the wall question - what would the cost be for these engines Smile
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Raymond
EDI Development Team


Joined: 18 Mar 2008
Posts: 44

PostPosted: Thu Apr 10, 2008 11:53 am    Post subject: cost Reply with quote

It's not been settled upon yet, we may end up having a few different levels of licences (depending on features included and final product intent (commercial, freeware etc.)) We would likely have to be very competitive, so prices similar to the Torque engine would likely be common, but don't quote me on it for sure yet Very Happy

the 1.0 engine is currently avaliable for licencing, but it's currently handled on a case by case basis, anyone interested can contact me Raymond@EDIGames.com

Hope that answers your question Very Happy

-Raymond
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Raymond
EDI Development Team


Joined: 18 Mar 2008
Posts: 44

PostPosted: Tue May 20, 2008 2:06 pm    Post subject: Actor Animation Reply with quote

Here is a panel featuring the actor animation interface, using Ivy's frames for testing Very Happy

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