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PostPosted: Thu Aug 14, 2008 8:57 am 
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Joined: Thu Apr 10, 2008 5:17 am
Posts: 33
Location: Australia
I found all the rooms in the mazes and then cheated somewhat and added light to the whole Zone to see if I missed anything - you can add light and even extend the Lamp light radius but not sure if would be allowed to tell you here how to do that :D


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PostPosted: Thu Aug 14, 2008 11:12 am 
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Joined: Tue May 13, 2008 6:13 pm
Posts: 35
Location: Wendell, NC
I thought I went through that whole area once, to the point that I had to pause the game and come back later, because I didn't want to save and never find my way back out.
(when I was running only 1 save file... that was silly)

Maybe today I'll find the time to get in there. And I think you're right, it doesn't seem right to detail hacking the game on the creator's forums. :)


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PostPosted: Thu Aug 14, 2008 12:06 pm 
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Joined: Thu Apr 10, 2008 5:17 am
Posts: 33
Location: Australia
CrimsonDagger wrote:
I thought I went through that whole area once, to the point that I had to pause the game and come back later, because I didn't want to save and never find my way back out.
(when I was running only 1 save file... that was silly)

Maybe today I'll find the time to get in there. And I think you're right, it doesn't seem right to detail hacking the game on the creator's forums. :)


:shock: Hacking lol no it's not - more or less Curiosity and Observation and Raymond will know what I've done anyway to do this :wink:


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PostPosted: Thu Aug 14, 2008 12:40 pm 
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Joined: Tue May 13, 2008 6:13 pm
Posts: 35
Location: Wendell, NC
Iane wrote:
:shock: Hacking lol no it's not - more or less Curiosity and Observation and Raymond will know what I've done anyway to do this :wink:


Sorry for the misunderstanding, I use the term 'hacking' far too loosely.
My boss gets worried when I tell her I'm going to hack on the production database.

I didn't mean it in any 'trying to break licensing' sense that hacks/cracks have come to mean in the piracy world.

I hack my Civ3 asset files, mod parameters to change the game experience. (because I'm not very good...) Just an XML change here, an init change there, and voila, my warriors take 1 resource to build, and have 99 combat, plus 75% defending my cities.

Maybe tweaking would have been a better word choice.


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